Common Terminology

The terms below are often used by me (TheRichCapitalist) to discuss certain aspects of the game to other players.

Maximum population: the highest amount of pioneers & settlers that can be earned in a town, or the mathematically highest possible amount of pioneers & settlers that can be earned in an Area by town 60.

Card bonuses: the profit bonuses and cost reductions shown in the "Business Boost" menu for patent cards.

Area 3 situation/Area 3 problem: This refers to the major balancing issues in late Area 3. Specifically, progress becomes exponentially slower with each town (on average) past 1 ba pioneers.

Area 9 situation/Area 9 problem: This refers to how it's impossible to reach the last town in Area 9 without following the guide posted on Steam or the Area 9 page on this wiki.

Max cash/Money limit: The highest amount of cash the game can support ($179.77 dt).

Maximum population glitch: The glitch that makes it possible to bypass the limit for the number of pioneers & settlers that can be earned on a town.

Wall: a point in the game where it takes a lot longer to go west, or reset for a substantial amount of pioneers than usual.

Hard wall: A wall that doesn't speed up after a certain point, but gets exponentially slower. This can only happen in Area 3 through normal play (but is avoidable), but they can also happen by exceeding maximum population in Areas 2, 5, 6, or 7.